WSBK video game coming to America

Fully licensed simulation available in October

By Motorcycle.Com Staff, Aug. 06, 2008
American racing fans will be soon experience World Superbike racing on their favorite video game system.

Already available in Europe, ‘SBK: World Superbike Championship’ will be available at North American retail stores in October and will be available for PC, Microsoft’s Xbox 360 and Sony’s PlayStation 3, PlayStation 2 and handheld PlayStation Portable systems. The game was produced by game developer Milestone and published in Europe by Black Bean Games. Conspiracy Entertainment will publish the game for the North American market.

“We’re really excited to be bringing SBK to the US market with Conspiracy Entertainment at a time when the race series is becoming more widely known in North America,” says David Pain, general manager of Black Bean. “It is a truly great game for bike fans and for racing gamers in general looking for a new challenge.”

Developer Milestone focused on delivering realism from wet weather conditions to riders such as Max Neukirchner.The fully-licensed game will feature the official teams, riders and tracks from the 2008 WSBK season. The game offers arcade-style racing for casual players as well as a more realistic simulation mode for hardcore racing fans.

Arcade mode allows up to eight players to pick their favorite bikes and ride on some of the world’s most famous tracks including Australia’s Philip Island, Italy’s Monza and the newest stop on the WSBK tour, Miller Motorsports Park in Salt Lake City, Utah.

The simulation mode lets players set up their bike before each race to prepare for track and weather conditions. Players can tune gear ratios, adjust suspensions and select the optimum tire setup.

Players can adjust their virtual bike's settings such as the suspension preload, stiffness, compression damper and rebound damper.Pre-production copies of the game were distributed to WSBK race teams in May. Kawasaki PSG-1 Corse rider Régis Laconi says playing game helped him prepare for the inaugural WSBK race at Miller Motorsports Park.

“I don’t know the circuit so I’m waiting to be there and get as much information as possible,” said Laconi. “I played with the SBK videogame from Black Bean and it helped. Now I can say I know where the bends are.”